Future Boston: Robert Arellano's Fast Eddie, King of the Bees : Page 1, 2, 3
Fast Eddie is taken in by Shep, "my makeshift Fagin," who schools the
city's orphans ("rats") in civics and petty thievery in an abandoned
candy factory. Despite his embarrassingly large feet, Fast Eddie
becomes "Shep's fastest rat," a deft criminal for whom "crime is an
art, and the criminal is an artist of disillusion." According to the
School of Shep, pickpockets are altruists who serve the public by
stealing, which provides the vital service of letting the hot air out
of puffed-up folk who need to be reminded now and then that time
undoes us all. "The picker," Eddie explains to his fellow ragamuffins
in Shep's pickpocket training program, "comes bearing a message of
transience to be sent by special delivery." If this description
applies to the art of picking pockets, it also strikes me as a fine
description of how a plot works. Unfortunately, for Eddie, the story
of his life can't be orchestrated according to the aesthetics of
"picking", or to any similar artful dodging; along with the reader, he
waits in vain for the message that will answer, or at least assuage,
his burning questions about origins, his in particular. But this
message never arrives. (Did you really expect it to?)
Instead, events unfold just because Eddie is hapless and lucky.
Hilarity ensues, misunderstandings are perpetuated, and the story
("plot" is not quite right) rolls on from there. The underlying
structure, this novel's prime mover, is nothing more or less
complicated than the way things usually go: inexorable, mostly
senseless, one after another, without letting up. In this, Fast
Eddie reminds me of nothing so much as Der Laufen der Dinge
(The Way Things Go), the 1987 film by Peter Fischli and David
Weiss. In this film, simple tools like levers, wheels, and inclined
planes, are ordered in a witty 30-minute march of events in which
energy is inventively transferred from object to object. While nothing
unexpected ever really happens, the effect is peculiarly suspenseful,
for even if the next event is obvious, events unfold so slowly that
you aren't prepared for the inevitable until it happens, and sometimes
not even then.
I suspect that Eddie, such a persistent sense-maker, must have given
Arellano a real run for his money while writing this book; the
meandering plot often conflicts deeply with Eddie's perceptions and
his persistent efforts to make sense of his life so often run afoul of
what happens next that one senses a real effort, on Arellano's part,
to keep control of Eddie's persistent chasing after sensible
explanations. For instance, at one point, Eddie finds himself
hesitating at the door to Madame Adelle's fearsome Penny Arcade in New
Jersey, where darkness, the utter absorption of the players in their
video games, the dank smells, the moldy carpet, and the insufficient
ventilation conspire to give the place a quasi-mystical allure. At
this moment, Eddie loses consciousness, or nearly does (he isn't sure)
and when he comes to, he realizes "I had somehow been spirited to the
forbidden back room...In a cruel accession of destiny a snippet of
deliberation had been lost to me. How had I been robbed of the chance
to chicken out?" Here, surely, Arellano knows that something important
must happen to Eddie in this bizarre situation, so he pulls him,
resisting, into the fray, in order to bring him face to face with
Adelle, "the spookiest old gypsy staring with glazed eyes." The scene
is suffused with scummy neglect; the air is viscous, the windows
smudged with soot, and Adelle's pack of cards, spread face down on a
table, are "only slightly less dingy than the tablecloth of rotting
felt."
Arellano has already tipped us off to what's coming: Adelle's image
appears on a poster with DEUS EX MACHINA embossed on one side. On
closer inspection, this goddess indeed turns out to be ex
machina, for she is revealed as a female-shaped automaton, with "a
coin slot where her navel might have been." Conveniently, Eddie finds
his trusty talisman, a penny named One Cent, in his pocket; he inserts
it, in order to gain some purchase on his fortune, but this communion
with the future is interrupted by the arrival of an arch-enemy with
designs on Eddie's outsize Adidas's. Eddie flees, the better to begin
the next adventure. But he is none the wiser and neither are we.
In fact, the scene with Adelle illustrates a tension that supplies
much of the forward motion in this novel: Arellano must constantly
negotiating the distance between how Eddie, the sense-maker, explains
his life to himself, and how the chaotic, senseless order of events
conspire to subvert that effort at sense-making. This tension is of a
piece with Arellano's earlier hypertext work, Sunshine69,
wherein accumulated ordinary events bear the burden of moving the
story forward, replacing a mechanism of plot with an ordering that
simulates "real time," the messy kind of time that's lived, as it
were, one day at a time. In Arellano's hypertext, the reader is
invited to filter, sort, organize, and backtrack, in order to come
away with an understanding both of the whole work and of the
complexity involved in any narrative project that aims to do a
different, non-novelistic justice to the messiness lived experience,
which doesn't usually wrap up like a novel by Agatha Christie. Yet,
there's something about Fast Eddie perhaps because it is
a novel, or perhaps because it is Arellano's first novel, or for some
other reason that I found less satisfying than
Sunshine69. The novel's more or less explicitly parodic stance
toward conventions of genre in particular, the kinds of
narratives we have learned to expect from novels suggests that
no overall sense-making, even of a provisional sort, is satisfying.
All our satisfactions are, at best, local.
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